Sting of the Scorpion Men

System: 13th Age Glorantha
GM: Guy Milner

An unprovoked attack on an isolated village tells you what your shaman already knew – the poisoned Earth around Larnste’s Footprint is rising up. You will have to travel through the Fossil Woods, and evade the Chaos beasts therein, to steal the one thing Gagix Two-Barb and her Scorpionmen don’t want you to have- her Sting.

13th Age Glorantha mixes the narrative d20-ness of 13th Age with Greg Stafford’s Mythic world of Glorantha. This adventure is for 4th level adventurers – pregens provided.

No previous experience of 13th Age or Glorantha is required. There may be Ducks.

Summer Holiday

Warhammer Fantasy Roleplay 4th EditionSystem: Warhammer Fantasy Roleplay 4th Edition
GM: Roderick Hamilton

Join the prosperous Family Morrten as they reunite for a summer holiday to celebrate their patriarch’s 80th birthday and take a trip down the river Reik.

Take on the role of the adult children of the Morrten family, a prosperous merchant clan based in Marienburg, the greatest port of the Empire. Each has forged their own path in the world and earned a measure of happiness, only to have that sorely tested by being thrust back together with their siblings, under the judgement-filled eyes of their ancient parents.

Will you survive the holiday emotionally? Or, in a world where Daemons are real and every patch of undergrowth might hold a lurking horror, even have control of a functional body at the end of the adventure?

Set in the classic Warhammer world, expect family politics, investigation and mystery in this percentile-based Warhammer Fantasy Roleplay 4th Edition 1-shot.  Expect hidden agendas, squabbles, and twists and turns, as well as some great comedy and roleplaying opportunities.

After the Raid

A game for Go Play Manchester IV on Sunday May 26th 2019.

System: Call of Cthulhu 7th Edition.
Maximum number of players 4.
GM: Newt Newport

In 1940 after the defeat of the British Expeditionary force in Europe and its desperate withdrawal at Dunkirk, Churchill told his Chiefs of Staff that “enterprises must be prepared, with specially-trained troops of the hunter class, who can develop a reign of terror down these coasts, first of all on the “butcher and bolt” policy”. One of the outcomes of this was Operation Claymore in 1941 where newly formed Commando groups attacked the Norwegian Lofoten Islands. It was hailed as a success as the commandos destroyed fish-oil factories, petrol dumps, and 11 ships while capturing 216 Germans.

[Actual Newsreel film about Operation Claymore, for background purposes.]

However, in the confusion a five-man team sent slightly further inland to attack a small outpost, were lost. Official reports have them down as missing presumed dead.

Now almost one year on in 1942, under pressure from relatives the War Ministry is sending in officers from the Special Operations Executive (SOE) to find out what happened to these missing men.

As a SOE Agent, you come from all walks of life. You’ve been selected and trained to work behind enemy lines. Currently, your commanding officer is Col. George Quietly, who has a reputation of tidying up other people’s messes. An old school Military Intelligence Officer, who is not fired up by Churchill’s words, his operations are carefully planned and executed, and his staff never go in all guns blazing. The rest of the service has nicknamed the people who work for George as “Quietlys” whose motto in Latin is “Quiete et molliter” or “Quietly and Gently”.

This is a game for Call of Cthulhu 7th Edition, set during the 2nd World War, for up to four players. No knowledge of the game system, Cthulhu Mythos or the historical setting required. Given that it’s an investigative horror game, maturity is required.

 

Go Play Manchester IV Sunday May 26

We now have a date for the May edition of Go Play Manchester. Put a date in your diary for Sunday 26th May, which is the last Sunday in this month.

As a reminder of how things work and since we are not on our usual 2nd Sunday of the month, here are the dates & deadlines of all the setup steps.

Now – Call for GMs, if you want to run a game on Sunday 26 May, please send me the details via the submission form on the Games Masters’ Information page.

Sunday 19 May – Player sign up opens, the week before the meetup.

Friday  24 May – Details of who has been allocated which game will be published via the website.

I look forward to seeing you all at the end of the month. Its been too long.

All the best,

;O) Newt

Go Play Manchester III, Sunday 10 March Player Allocation

Here it is, the player allocation for this Sunday

Game Heights of Orlanth Mystery Of Tarson The Emperor Protects
System 13th Age G Heroic Fantasy Only War
GM Newt Newport Udo Kaiser Roderick Hamilton
Player 1 Doerte Boehle Martin Josh Clark
Player 2 Jeff Lemonnier Daniel Royle John Ossoway
Player 3 Andrew Whiteoak Julien Segard
Player 4 Martin Smart

I’m calling a cap on Heights of Orlanth, but there are spaces available in Mystery of Tarson and the Emperor Protects. Either use the Contact form to let me know you want to join in advance or turn up on the day.

Looking forward to seeing everyone 🙂

Enjoy!

;O) Newt

The Mystery of Tarston

System: Heroic Fantasy
GM: Udo Kaiser

The heroes have plundered ancient ruins and found magic items, ancient silverware, gold and gems. When they return to Tarston to sell their loot there are inexplicable problems…

Additional Information
Heroic Fantasy is Graham Spearing’s expanded version of the Black Hack, with fantasy races, more classes and even an introductory adventure, published by Wordplay Games.

The Black Hack is a streamlined modern take on Old School Dungeons and Dragons by David Black, which will be familiar to fans of both early editions and 5th Edition alike.

The Heights of Orlanth

System: 13th Age Glorantha

GM: Newt Newport

Why is your adventurer going to Orlanth Heights?

Is it to visit the Puppet Troupe Shrine?

Perhaps you are a Troll checking out the rumours of a Lead Mine on this hillside?

Do you seek Sorcerer’s Tower that is built on its edge?

Or perhaps you just want to get to its vantage point and throw magic stones across the gorge at the fort of the hated Lunars.

There are many reasons to go to the sacred cliffside that is Orlanth Heights. In this 13th Age Glorantha adventure, you will explore them.

No experience of Glorantha or 13th Age required. This adventure is designed as a straightforward introduction to both setting and system.

Additional Information

Glorantha is a psychedelic mythological fantasy setting, with more in common with Ancient Bronze Age than the Medieval Period. For more information visit its dedicated web site.

13th Age is Jonathan Tweet’s  (3rd Edition D&D ) and Rob Heinsoo’s (4th Edition D&D)  love letter to D&D. As well as the familiar classes, levels, armour classes and hit points, it has many rulings that make it a more story focused narrative game.

13th Age Glorantha mixes the two together. Its probably the most accessible version of Glorantha produced, with a system familiar to D&D fans adapted to tap into Glorantha’s exciting themes, such as fighting chaos horrors and going on magical Hero Quests.

Produced by the fine people who publish Call of Cthulhu, Chaosium Inc, this review on the Gnome Stew blog gives a more comprehensive rundown of the game.

The Emperor Protects

System: Only War

GM: Roderick Hamilton

Citizens of Vuultath IX! What have YOU done for your Emperor?
Join the PLANETARY DEFENCE FORCE and CRUSH HIS ENEMIES!
– Gain New Skills!
– Make New Friends!
– Learn to Fight!
– Free Uniform!
+++Defend Proud Vuultath from the Enemies of Mankind!+++

—-

The Emperor Protects will use the Only War system to give you a taste of life as an ordinary human in the vast Warhammer 40,000 universe.

You will play citizen-soldiers of a small market town on one of the innumerable worlds in the Imperium, rising to the defence of your neighbours as a shadow falls across your world.

The odds will be long. The price of failure immense. But you will show the citizens of Vuultath that The Emperor Protects.

“To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.”


Only War uses a percentile system for easily adapted combat, and The Emperor Protects will include streamlined rules in order to keep the story moving quickly. Players can expect some interaction and investigation, along with tactical planning and deadly, deadly combat.