System: Best Left Buried
GM: Stephen Blythe
The isolated village of Magda is famed for its reclusive priestess with miraculous healing powers. Her powers are said to be granted by two mermaids which only the most faithful are allowed to see. The ailing sister of one of your party went to seek healing some weeks ago. She has not returned and now you’ve heard rumours of others who have vanished in Magda. You have set off to find out what has happened, hoping you’re not too late.
Best Left Buried is a fantasy game that builds in the horror of dungeon delving. A simple system in which terror is as much a threat as a goblin’s sword or a dragon’s breath!
System: River of Heaven
GM: John Ossoway
Mars has fallen to the Renouncers, who continue to wage their relentless holy war against intelligent machines and their allies.
The Martian Space Tether is down, and as Renouncer war machines ravage the surface, a network of orbital kill-sats capable of destroying any ship approaching the red planet performs an effective orbital interdiction against Hegemony space assets.
Olympus Mons is the site of an important node in the command and control infrastructure for the Mars Planetary Defence Network. It is also the location of a Visser Cube – a traversable wormhole paired with a twin in your home system of Alpha Centauri.
Both of the Visser Cubes are currently offline.
You are a squad of Hegemony Marines. Best of the best. Your mission profile is clear:
- Get to the surface.
- Penetrate the Olympus Mons Citadel.
- Take and hold the Visser Cube chamber
- Realign the wormholes, allowing the Hegemony to deploy troops to the surface of Mars directly from your homeworld.
So check those suit seals, warm up your smart rifles and show me your war face.
It’s game time.
River of Heaven is a D100 Science fiction game published by D101 Games set in a far future where humankind nears transhumanity, using nanoaugmentation, and the Singularity Event is just over the horizon.
System: The Code of the Spacelanes
GM: Simon Burley.
An “adventure that never was”, based on the classic British TV Space Opera. The freedom fighting crew of the powerful, enigmatic, alien spaceship “Liberator” soon won’t be the only ones with access to the unbelievable technology of an ancient race.
The idea of Ancient Martians has always been something of an urban legend. Now – it seems – all the stories may have been true. “Something” has been unearthed on Mars. A secret so powerful it threatens to tear The Federation apart with civil infighting, with the victor gaining the ability to grind the galaxy under their heel. (Probably the spiked, white, leather heel of Supreme Commander Servelan.)
What’s needed is a brave, mad (suicidal) dash into Earth system – with its defence systems and fleets of Federation pursuit ships – to seize or destroy the enigmatic discovery from under the noses of the various Federation factions before it can foment a conflict that would envelop and kill millions of innocents.
Seven against the Federation. What else is new?
Play any character from any of the four seasons of the original series. What does it matter if Oleg Gan never met Del Tarrant? Jenna and Soolin would probably be fast friends! I’ve character details for all of them, but you’re free to amend them – if you think I’ve underestimated Blake’s leadership abilities – or design your own original Hero.
Played using my own THE CODE OF THE SPACELANES rules. Just 2d6, frighteningly easy, fast and fun – with magic happening every time you roll a double.
System: Stargate 5e
GM: Paul Baldowski
As more and more worlds rise up against the tyranny of the Goa’uld overlords, Stargate Command established an off-world training base named Phoenix Site. Headed by General Loyer, this site brings together and trains freedom fighters, trained to defend the Galaxy and bring new lost colonies and alien worlds into the fold. You are part of SG-20, called to a morning briefing for a new mission – to travel through the Stargate to P3X-229 and make first contact.
System: Dead of Night
GM: Udo Kaiser
It is the 18.07.1997 and you all enjoy the 100-year celebrations of Stewart Creek. Jens Adamson, your great-great-grandfather, was one of the founders of the town. The Gold Rush brought him here and he thrived. You, the last remaining members of his family, are important and honoured guests at the festivities. What a great day…
This game uses the Dead of Night rpg system by Steampowered publishing. It is a highly regarded indie-rpg, that is tightly focused on giving a horror experience.
On Saturday 11th January 2020 at Fan Boy 3 in central Manchester from 10 am to 6 pm, we are celebrating our 1st birthday by having a small convention. Sign up for it in the link below.
Look forward to seeing you on the day.
Here’s the player allocation for this coming Sunday’s GPM 1-5pm at Fanboy 3.
Note we still have spaces in the following games: VURT, RuneQuest and Only War. If you want to play in one of those games get in touch with me (email@example.com). If you can’t make it let me know before the event.
||The Cage of Sermit
||Nevermind the Buzzcoughs
||Dry Run in Prax
Hello and welcome to the player sign-up for GPM Nov, our post-Grogmeet extravaganza!
So let’s get on with it!
1. Review the available games.
2. Fill in and submit the following form, and enter your 1st and 2nd choice of games.
3. Notification of who is booked into what game will be published on Wednesday 6th, before the event on the website and I will email you as well.
In the very unlikely event that you don’t get your 1st or 2nd choice, I will contact you via email to discuss possibilities, prior to the final allocation of games.
4. If you change your mind about coming to the event, please let me (Newt) know via the contact form. This way I can free up your space in the game that you have chosen.
5. Please remember that there is a £2 fee, to help the venue cover costs, payable at the counter on the day.
Any questions? Get in touch.
Look forward to seeing you on the day!
System: Only War
GM: Roderick Hamilton
+++CLASSIFIED CODE MAGENTA+++
FROM: Office of the Piyotri Arch-Magos
TO: Office of the Piyotri Planetary Governor
SUBJECT: Analysis Calamitus
Astropathic Choir corrupted. Cleansing complete.
Cause Unknown. Deemed Malign.
Next Inquisitorial visit expected: 4.2 Solar Years
Total Planetary Subjugation predicted: 0.09 Solar Years.
Phenomenological Epicentre: Capstan Township, LouAnn County.
Recourse: Folorn Hope.
Thought for the day: Only in death does duty end.
The Undoing is a horror game set in the Warhammer 40k Universe. Players will take control of the members of a doomed squad of Penal Troopers – criminals under a suspended death sentence, used as shock troops and cannon fodder – as they descend into the grimdark wilds to face an existential threat beyond their understanding.
It is not a question of how they will die, rather, whether you can make your deaths count for something.
As a horror game, this session will explore many of the unpleasant elements of the 40k universe – specifically Supernatural, Body and Psychological horror, together with a fair bit of Gore. Please get in touch if you want to check whether this game will be right for you.
GM: Stephen Blyth (aka Blythy)
A chance encounter with a strange noblewoman leads you to the purple deserts of Serimit and a mission to rescue a sorcerer who holds secrets to save a drowning world.
Troika is a game of science fantasy using the Advanced Fighting Fantasy system. Travel the spheres in golden mirror-sailed barges playing character classes such as Vengeful Child, Poorly Made Dwarf, Sorcerer of the Academy of Doors, Lonesome Monarch.
Think Vance’s Dying Earth set in a world illustrated by Rodney Matthews. The strange worlds of Troika await.
Please Note, this is one of the games being offered for November’s meetup, for which we are doing player registration for so we know numbers.