The meet-up starts at 1 pm, with a quick hello from me, and games start at 11:15, with games finishing at 5 pm.
We have two spaces left, in Josh’s Stars Without Number and Guy’s 13th Age Glorantha game. Please contact me if you want to join either of those games.
Please remember there is a £2 fee, to cover the shop’s cost, payable at the shop counter.
If you are no longer coming, please let me know via the contact page.
Ok here’s the player allocation. See you Saturday!
|Old Man’s Trip
||The Wages Ophir
||The Dread Fortress of Captain Penfold
||Stars Without Number
||13th Age Glorantha
Trudy’s gone missing. A friend of yours from your early 20s, you met her during your lost-party years. Always up for anything and a frequent drug taker, she was the life and soul of any party she gate-crashed. While the rest of you mellowed out and got on with life, she took herself around the world in search of new adventures. You were going to meet her on her triumphant return in a bar in Manchester five days ago. When you got there, all you received was a hastily scribbled note saying she had gone to take mushrooms up near Old Man’s Trip a local beauty spot in the Pennine village of Mingsborough. That was five days ago. Her parents are worried the police have come up with nothing.
Time to get the crew together take it upon yourselves to find her.
Liminal is Paul Mitchener’s (friend of Go Play Manchester) hit RPG of British Folklore and Supernatural goings-on. You take the role of a Liminal, a person who has one foot in the mundane world and another in the supernatural Hidden World. You might be a wizard of the High Council of Merlin, or a changeling with fae blood, a werewolf, or an investigative journalist who became aware of the Hidden World through chasing a story. The system is straight forward 2d6 vs target number game, with characters having special abilities tied to their concept. No knowledge of the setting or system needed.
Note: this replaces the previously advertised Ghosts of Alexandria that will run at a future Go Play Manchester.
System: 13th Age Glorantha
GM: Guy Milner
Strange times have come to the settlements around Kero Fin, Ernalda’s sacred mountain. Bandits attacked you on the road wearing Orlanthi temple guard robes, and now the quiet settlement of Halfway reports that none of their pilgrims that set off up the mountain this past fortnight have returned. Can you ascend the sacred mountain and clear out the chaos infestation that has corrupted it?
13th Age Glorantha combines the spear-shattering tactical excitement of D&D with free-wheeling narrative improvisation of shared-GM storygames. Glorantha is an exciting mythic world with anthropomorphic ducks in it. No knowledge of either is required.
GM: Josh Clark
System: Stars Without Numbers
The legendary Captain Penfold, Terror of Space, has returned to the sector with a vengeance but also with an enormous bounty of 2 million credits his head. With this being more than enough to set anyone up for a life of luxury to whoever can best him and his mobile dread fortress many take this challenge but none so have succeeded so far. Can your brave crew best this fearsome foe and claim that life of luxury?
More info: Stars Without Numbers is a science-fiction rpg based upon early D&D.
System: Savage Worlds
GM: Chris Hart
A Pulp adventure in the Savage World of ‘The Day After Ragnarok’.
Across the world, lies the trillion-ton corpse of the Midgard Serpent, raised from the sea by the nazis and destroyed by Truman’s atomic fire: poisoning the Earth with every night that passes.
A small band of mercenaries under the command of the Royal Navy have been deployed to escort a volatile tanker of Ophiline from the Hereford Cut to a small coastal town in Wales. A local separatist politician, Solo Man, is rumoured to have a stock-pile of precious resources to trade, in exchange for the valuable fuel.
Keep Calm, Carry On Shooting nazis.