The Isle of the Dead

System: Mythras
GM: Newt

In the Kingdom of Tura when monarchs die, they make the final journey to the Isle of the Dead. It is an arduous journey that only royalty may make. The corpse is prepared by the priesthood of Tura and then is taken overland to a secret port, where a boatman takes the body to the Isle and from there it passes through the Door to Eternity into parts unknown.

Only the Brotherhood of Tura knows that something has gone wrong with the delivery of the last King.  Now they must get a group of foreigners together to find out what has happened. Perhaps these chosen ones will get the opportunity to peak through the Door of Eternity and see what is on the other side?

Mythras is a D100 based roleplaying game of Mythic Fantasy. This adventure is a straight forward introduction to the system and its way of presenting living mythology. It features characters who come from a vibrant and living culture, exploring a realm where the grim reality of death is all too every day.

Inspired by this painting by Arnold Böcklin, and the brooding orchestra music of Rachmaninov.

The Haarvest

System: Dark Heresy/WFRP 4e hybrid
GM: Roderick Hamilton

We came for the tithe. It came for us.

In the grim darkness of the far future, the Imperium of Man spans a million worlds. Vast fleets patrolling the stars, trillions of soldiers under arms, and wondrous feats of near-magical engineering are all that stands between mankind and annihilation. …and someone’s got to pay for all that. And someone else has to work out, “how much?” That’s where you come in. 

In this Lovecraft-inspired session, you will play one of a small band of bureaucrats and skilled civilians assigned the onerous task of inspecting and assessing the island settlements of The Brume, a remote archipelago on a recently reconquered human colony. This session will focus on investigation and mystery, with the potential for action and gore.

This is one of the games for Grim Con 2020 – registration open now.